We don’t design chairs only to sit on, tables just to display things, or lamps that simply light up a room.
We design furniture to combat overconsumption, waste, and the ubiquity of non-functional objects.We believe that when you create and invest in furniture with superpowers, you contribute to a more beautiful and ethical future. As students, we often questioned designers’ intentions. We witnessed the industry yield to fleeting trends. To be a designer meant to contribute to an ecosystem of mass production and mass waste.
That was then. Today, we are carving a new path...Trend innovation is easy, creating functional furniture is hard but worth it. Our design philosophy is that form should always follow function, never the other way around.
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Whether it is the interior or exterior version, BABAR is now available in electric blue!
BIG-GAME is a Swiss-based design studio founded in 2004 by Augustin Scott de Martinville, Elric Petit and Grégoire Jeanmonod.
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Designers Cyrille Verdon and Edrris Gaaloul met at the ECAL in Lausanne in 2011. They quickly understood that talent alone is not enough to make a place for themselves in the ruthless world of distribution.
Armed with their imagination and a fair bit of humour, the young graduates founded the Superlife studio in 2014.
Located in the former industrial warehouses of Yverdon-les-Bains, they create their objects and furniture pieces with an extra something, a surprise functionality so-to-speak, what they like calling a ‘design with superpowers’. Within a few years, their collection convinced fifty-odd selected stores to distribute their products.